We are shareholders in NeXtFrames, a new and thriving production company and animation studio in La Hulpe, near Brussels, in Belgium.
We co-own Digital Graphics, an animation studio with a long history, in Liège, in Belgium.
We are shareholders in a world-leading Virtual Reality studio in San Francisco.
We intend to increase our production and distribution capacities through further investments.
NeXtFrames is located in La Hulpe (Wallonia), only about 20 minutes from central Brussels, and consists of two entities:
NeXtFrames Media is a registered Belgian producer and has access to the Belgian Tax Shelter funding system and other national and international funding structures.
NeXtFrames Animation Studio offers 2D and 3D animation services for series and feature films.
Services include the entire production process from design and development, through storyboarding, layouts, and animation, to rendering, compositiong and digital post production.
NeXtFrames is also in the process of developing a variety of Virtual Reality projects and is a licensee of Atmosphere Media's unique software tools for the creation of 'digital virtual human' likenesses.
Atmosphere Media Group owns licenses to unique technology for the creation of 'digital virtual humans'. The technology tools were developed in connection with the virtual recreation of one of the globe's most famous pop band, and - most of all - the production of 'virtual' Michael Jackson years after the artist's death, which has set unmatched performance and technology standards for the Virtual Reality world.
Peter Voelkle, Atmosphere Media's founder and principal, was Executive Chairman of Pulse Evolution, a San Francisco and Florida based pioneer in the development and production of computer-generated human likenesses/ 'virtual humans' for utilization in entertainment, life sciences, education and telecommunication (until Nov. 2017).
Atmosphere Media will apply it's unique technology and experience in the development, production, and monetization of Virtual Reality content and will work closely with Digital Graphics and other partners and studios in developing a variety of VR applications in entertainment and other fields of utilization.